Bridge Commander Storyline

Star Trek Bridge Commander is the first space simulation set in the Next Generation universe that truly puts you in command of your own Starfleet starship and crew.

While on duty in a remote area of space, a nearby sun suddenly erupts releasing a deadly blast that damages your ship, kills your Captain and threatens nearby colonists. Now you must take control of your ship and lead your crew to solve the mystery. Your mission is clear -- discover the cause of the devastating explosion and prevent it from happening again. During the race you will battle the Cardassians, ally with the Klingons, investigate the unpredictable Romulans and reveal a secret plot that threatens the Federation itself.

The excitement and the challenges grow as you and your crew race to find the cause through over 30 different missions. These will include many of Star Trek's most fundamental elements - defence, combat, diplomacy, exploration, rescue, and scientific discovery. For the first time you will be able to command both Galaxy and Sovereign class ships much like the U.S.S. Enterprise-D and U.S.S. Enterprise-E.

The question is -- can you keep your cool while bulkheads fail? Will you save your crew, save the colonists and defend the Federation from a new threat?



Bridge Commander Features


Bridge Commander Multiplayer

Star Trek Bridge Commander will transport gamers to the alpha quadrant where they will exchange salvos of phaser fire as captain of Federation, Cardassian, Klingon and Romulan ships in a battle for supremacy of the sector. Players can each control their own ship from Tactical mode, with all the functions of the bridge at their fingertips. The highly anticipated space combat sim will support four-player Internet play via Gamespy and eight-player LAN battles throughout five challenging multiplayer modes including:



Bridge Commander Bridge Info

-TACTICAL

Arm and target weapons, adjust power allocations, activate and configure defensive systems, launch scripted manoeuvres and see overall 3D strategic views of the area.


-VIEW SCREEN

Watch as the drama unfolds or communicate with many different characters. The view screen is used in interacting with away teams, when hailing other vessels and to view objects outside the ship.



-HELM

Set course, set speed and complete manoeuvres in non-combat situations.



-CAPTAIN'S CHAIR

Your seat and perspective as you command the ship and her crew.



-FIRST OFFICER

Sets alert levels, handles damage reports and ship-to-ship communications.



-SECOND OFFICER

Special seat for dignitaries and others aboard the ship.



-ENGINEERING

Control the engines, transfer power and organize the repair teams and priorities.



-SCIENCE

Report on the current situation, scan particular objects or areas and launch probes.