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                        Content :: Articles :: Speculations 001 "The Box" |   
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            | Since its first announcement in Spring 2000, Strategy First's upcoming 
              game Zero-G Marines has kept many desirous. With only a few interviews 
              and screenshots, Strategy First has deliberately limited coverage 
              to prevent overexposure. Awaiting the game's official release, we 
              here at Zero-G station feel it is our duty to provide at the least 
              some news about this hot title, as fictitious, ridiculous or imaginary 
              this information may be. I therefore humbly present to you (aren't 
              we the best?) my speculations and suppositions about Zero-G Marines.   |   
            | We all agree that purchasing a game with all your hard-earned cash 
              is a difficult choice, for most games these days are relatively 
              well-made and each have their own strengths and weaknesses. Many 
              gamers believe that the best course of action before buying game 
              is to read online previews and reviews, possibly look at screenshots 
              and then evaluate the game's content based on published opinions. 
              Well friends, I beg to differ. The proper first step to buying a 
              game is what I like to call preliminary inspection.   |   
            | Preliminary Inspection consists at first of begging your parents 
              or friends to drive you to the mall (because you are oh so too lazy 
              to take a bus or do it yourself.) Once there, the next step is to 
              head for the closest computer game store available. Before you walk 
              in however, you have to look like a gamer. This is achieved by wearing 
              either slacks or faded blue jeans in combination with a black T-shirt 
              (anything "scruffy" will do.) Finally, a relaxed look 
              and a light grin adds to the whole effect. But friends, the fun 
              has just begun, for this week's speculation on Zero-G Marines will 
              focus on one of the most important aspects of a game, its box.   |   
            | Game boxes are, to say the least, one of the great aspects of a 
              game. Incorporating factory-fresh carton and a blend of colors, 
              these are without a doubt an important influence towards a game's 
              purchase. It is therefore wise to walk casually down the shelves, 
              pick up a game box here, read the system requirements there, and 
              exchange a few friendly glances with who seems to be the only female 
              gamer in the store. Most importantly, when a clerk approaches you 
              asking you if you need any assistance, the most obvious choice for 
              a veteran "preliminary inspector" is to politely refuse, 
              since by all means, you know your stuff, right? (And for those of 
              you who don't, pretend you do. There's nothing more embarrassing 
              than someone eyeing you in store for not knowing about the best 
              action game there is.) But let us not jump too far ahead. Rather, 
              let us speculate about Zero-G Marine's upcoming game box.   |   
            | Many factors play together in creating the ideal game box. Shape, 
              color and size are very important, since a game box has to catch 
              your attention, right? Since ZGM will be a game taking place in 
              mostly space, I believe the developers should include as part of 
              their game box a sort of vacuum chamber in which we could practice 
              movement and shooting:   |   
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            | Notice the different gauges and settings, so as to provide the ideal 
              zero-gravity environment. The game CD and manual can come packaged 
              inside this chamber, and you could purchase the whole kit at your 
              local hardware store. Kewl, huh? Or perhaps Zero-G Marines will 
              be shipped in a sphere, reminding us of the planets and moons you 
              will be able to see in the game. A large, globe-like orb. It would 
              be ideal for transportation since it can roll on itself almost anywhere, 
              and you could litterally use it as an ornament for your room. |   
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            | Quite special indeed. Which side up? Hmm
. What if StrategyFirst 
              had enough metal to build exo-shells, so that those too could be 
              sold with the game :   |   
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            | Or perhaps something that could remind us of the speed and excitement 
              of travelling fast in space. Something that could propel us |   
            | 
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            | Or they may need funds and cutback on the 
              boxes, in which case I believe would be a bit 
              like this:   |   
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            | Not too original, is it? Well, perhaps they could add the fun foamy 
              stuff to play with, which would certainly be fun for a while and 
              would turn attention away from the box itself   |   
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            | Or, they could be superfluous and put a really colorful picture 
              on it   |   
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            | Which would only make us wonder whats inside   |   
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            | Mmm, donuts, looks tasty, doesn't it? :) |   
            |  |   
            | As you can see, there are various suppositions that can be made 
              about the future ZGM game box. Let us hope that Strategy First can 
              live up to our expectations. I for one am rooting for the exo-shell. 
              I have some gardening to do, and a good plasma blast would surely 
              get rid of the weeds. Or maybe I could bribe my brother to do it 
              for me with a few donuts
. |   
           
            By 
              Admiral13   |