General Project Info
Worminator is the first project that Electroencephalogram Productions decided to release to the
public, but it is no the first project that we created. On this page, you will learn of some of
the dismal failures of our past. Some of these games were scrapped because they just plain
sucked, and others because we didn't know what we were doing at the time and could not finish
This loveable huggable little green alien was the hero of Electroencephalogram Productions' first
project... if you even dare to call it that. As the story goes, you are a Martian named Max on your
way to see your sexy girlfriend "Kurtrina" however, the evil Keithmut sabotages the shuttle bus and
it crash lands on an uncharted planet.
With the Keithmut in close pursuit, Martian Max must trek
across this planet with no weaponry, using only his logic and his wits to battle his way through
endless puzzles and traps. Along the way, he will meet up with "The Three." "The Three" were actually
us, the developers. First, you would have run into the evil Keithmut, who originally sabotaged your
ship. Using pure brainpower, you would have been able to overwhelm him fairly easily. Second, you meet
the God of the world you are trapped on, the Almighty Davetris. You must outsmart this wily programmer
of the universe with only your wits and a little help from your pet space caterpillar "George" And
finally, when you get back on track and arrive at Kurtrina's house for a steamy night out, she tears
off her sexy disguise only to reveal that she is actually the evil vampire lord Kurtador, with his
faithful pig employees.
That final fight was going to be a tough battle, but would have been worth
it to see the ending of the game. In reality, it was a pretty damned funny story. Also in reality, it
was a pretty darn good idea. But sadly, in reality, we couldn't draw nor program worth a barrel of
monkeys at the time.
The evil Keithmut, pursuing you throughout the entire game was a deadly foe indeed. I believe he had
some neat powers that were rather hard to defeat, but I don't remember them. There was also an XXX rated
version that was drawn after a few heated disputes took place, but this is a family page so we can't post it.
If memory serves, this was the almighty programmer of the universe, Davetris. As I recall, he shot lasers out
of his eyes in random directions and his face split into multiple projectiles that you would have to skillfully
dodge. Truly a great foe.
And finally, the evil vampire lord Kurtador! Unlike the previous two, he didn't have any projectile weapons.
He basically would chase you around trying to suck your bloooood... What made him so hard were his minions.
Although we weren't able to dig up any pictures of them, I can tell you, his minions were truly deadly enemies.
They were little men with pig snouts and smiley faced shirts, who would chase you around with their clubs and try
to beat you.
Originally, inspired by Wolfenstein 3-D and Doom, and even Duke Nukem 3-D, we decided that we should jump on the
band wagon. We were full of hot ideas and were just rearing' to go! So, our artist, Keith, drew this first person
perspective of what it should look like. Unfortunately, we had no idea what the hell we were doing, and this game
screen type never was even put in. However, we did make a sort of almost kind of working demo thingy. So, our hopes
were high and we began drawing 2-D and 3-D guns for the game.
Browse around below and take a loot at how far we got
before we figured that it was a waste of time and would have sucked. =)
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