Join the community! Our active discussion forum is an ideal place to meet your fellow Commanders and discuss the upcoming game.
|Thursday, August 16th 2007|
|[Posted at: 23:15 PDT | Author: Cl1nt | Comments (1)]|
|Ok, So this place is dead. whatever. New supcom expansion looks to be awesome, but meh.
I've known the guys here for a while now, so if you want to catch up with me, go check out my blog!
I'm just here to pimp myself out, because... well, because I can. Go me.
GG noobzors and spambots.
Edit: lol forgot this isn't a html based forum.
|Saturday, July 14th 2007|
|Wargrounds KO'd 07.14.07
|[Posted at: 19:40 PDT | Author: Seveniner | Comments (16)]|
|Down but Not out. The Wargrounds may be heavily spammed and slow to respond with news but its still got active lurkers. Therefore please stop by and post a hello you might spark interest. You may still lurk and possibly gain some interesting knowledge you'll never know till you come in. *Wink*
As for tommorrow all topics started without the date at the end of title like this topic will be regarded as spam until more countermeasures are in place.
|Thursday, June 28th 2007|
|06.28.07 *Forged Alliance*
|[Posted at: 12:15 PDT | Author: Seveniner | Comments (8)]|
|New Supcom game based on the series called supreme commander: Forged Alliance and will be a stand-alone not just a expansion. It'll feature 3 main things. 1 a large single player campaign, (details of which are still scarce but will continue the original story.) atleast 100 new units, and a large series of new multiplayer maps so almost a brand new expansion just a lot bigger.
Its time frame is in november.... Of 2007. :twisted:
|Tuesday, May 29th 2007|
|[Posted at: 02:56 PDT | Author: Cl1nt | Comments (11)]|
|Title says it all really.
It's been a great 15ish months here, but this place is dead.
I hereby resign as moderator.
I leave my account, and with it my moderator status, to the Crazyarab (none of you would of read that thread), PM for my password. Or if you manage to catch a hold of Cobalt (any of you) slap him one for me.
This won't be my last post. If you manage to keep this place alive, I'll be back some day. Till then, if you want to talk to me, contact me on: cl1nt(at)hotmail(dot)com
If I ever meet any of you in a game (Of anything) your ass is grass.
and on that note, I bid thee farewell.
It's been an honour.
Moderator, God-like cainer of victory, and all-round decent guy,
|Monday, May 21st 2007|
|05.21.07 *Carpet bomber patch*
|[Posted at: 18:01 PDT | Author: Seveniner | Comments (14)]|
|May 23rd 2007 patch releasted 2 days early with Much more than anticipated additions. New additions include AI, tracking as well as pathfinding and a few new buttons.
One of which is a new Auto Dock button for aircraft. Instead of manually having the aircraft land or patrol near a pad until their low enough on fuel to land you can now force them to land (As of this moment: Its untested but theoretically they could go back to their previous mission.)
For full list of updates go... HERE!
PS There are various changes to many units so the game should feel a bit different especially with various air strike strategies dissolved along with the usual changes to units themselves. Galatic Colossus's can work properly against siege units now yay!
|Saturday, May 19th 2007|
|[Posted at: 06:04 PDT | Author: Seveniner | Comments (27)]|
|Ok a bit of sad and good news while the new patch is about 4 days away there will be no DX10 update for SC nor its expansions. That is all.
In a odd twist of news not relating to SC (Awww!!) Starcraft II has been officially announced.
|Saturday, May 12th 2007|
|05.12.07 *Holy Smokes Batman Edition*
|[Posted at: 10:39 PDT | Author: Seveniner | Comments (3)]|
|New patch on the horizon with a Carrier sized load of balances and tweaks... Due day is as of this post Unknown. Here is the list of changes.
|Friday, April 27th 2007|
|[Posted at: 05:03 PDT | Author: Seveniner | Comments (11)]|
|Quick update for those who HAVE NOT purchased SC. As if this moment Gogamer is having SC reduced to $25 during this 48 hour period. Its actually out of stock but seems the clock for this has been extended to 116 hours and counting as of this post....
So for the bunch of you lazy cheap bums out there now is your time to get it before a expansion comes out so you can get that when it comes out.
|Wednesday, March 28th 2007|
|Presenting: The new Supreme Commander Wiki!
|[Posted at: 10:45 PDT | Author: TaviRider | Comments (26)]|
|[Promoted Forum Item - Bumped to front page by cl1nt]
Hello SupCom fans!
I'd like to announce the launch of the new Supreme Commander Wiki!
The SupCom Wiki is a community-created site with information about Supreme Commander. It's a reference site with information about units, factions, strategies, gameplay mechanics, mods and mod development. It's a place to develop the most in-depth, accurate and useful information about the game.
Take a look! Check out the information, become a better player, add your own analysis. It's free, and all are welcome!
|Saturday, March 10th 2007|
|CT still loves us!
|[Posted at: 03:39 PST | Author: Cl1nt | Comments (8)]|
|Any of you that are members of GPGNET will have received the latest newsletter, but for those who aren't, heres a few interesting bits:
<links have been removed>
We're still in CT's top three fansites! which doesnt say much about the others, but hey, everyone say hi to Niner, because I'm damn sure he's related to GPG somehow..
In other news, I've topped out my school in the QCS test (Queensland Core Skills - I think it's similiar to the US SAT's) Sorry, just had to gloat about that.