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  GameCube
Type Console
Platform Nintendo GameCube
Manufacturer Nintendo
Retail Price $199.99
Release Date November 18, 1999



Hardware Specifications
MPU
Micro Processing Unit
Custom IBM Power PC "Gekko"
Manufacturing Process 0.18 micron IBM Copper Wire Technology
Clock Frequency 485 MHz
CPU Capacity 1125 Dmips (Dhrystone 2.1)
Internal Precision (Data) 32-bit Integer & 64-bit Floating-point
External Bus 1.3 GB/second peak bandwidth
320 bit address space
640 bit data bus
162 MHz clock
Internal Cache L1: Instruction 32 KB, Data 32 KB (8 way)
L2: 256 KB (2 way)
System LSI Custom ATI/Nintendo "Flipper"
Clock Frequency 162 MHz
Embedded Buffer (Frame) Approx. 2 MB
Sustainable Latency: 6.2 ns (1T-SRAM)
Embedded Cache (Texture) Approx. 1 MB
Sustainable Latency: 6.2 ns (1T-SRAM)
Texture Bandwidth (Read) 10.4 GB/second (Peak)
Main Bandwidth (Memory) 2.6 GB/second (Peak)
Pixel Depth 24-bit Color, 24-bit Z Buffer
Image Functions (Processing) Fog
Subpixel Anti-aliasing
8 Hardware Lights
Alpha Blending
Virtual Texture Design
Multi-texturing
Bump Mapping
Environment Mapping
MIP Mapping
Bilinear Filtering
Trilinear Filtering
Ansitropic Filtering
Real-time Hardware Texture Decompression (S3TC)
Real-time Decompression of Display List
HW 3-line Deflickering filter
Audio Processing (Incorporated into the System LSI)
Sound Processor Custom Macronix 16-bit DSP
Instruction Memory 8 KB RAM + 8 KB ROM
Data Memory 8 KB RAM + 4 KB ROM
Clock Frequency 81 MHz
Performance 64 simultaneous channels, ADPCM & PCM encoding
Sampling Frequency 48 KHz
Performance
Flating-point Arithmetic Capability 10.5 GFLOPS (Peak)
Real-World Polygon 6 to 12 million polygons/second (peak)
(Assuming actual game conditions with complex models, fully textured, fully lit, etc.)
System Memory "Splash" 40 MB
Main Memory 24 MB MoSys 1T-SRAM
Approximately 10 ns Sustainable Latency
A-Memory 16 MB 81 MHz DRAM
Disc Drive CAV (Constant Angular Velocity) System
Average Time (Access) 128 ms
Data Transfer Speed 16 Mbps to 25 Mbps
Media 3-inch Nintendo GameCube Disc based on Matsushita's Optical Disc Technology
Capacity Approx. 1.5 GB
Input/Output 4 Controller Ports
2 Memory Card Slots
Analog AV Output
Digital AV Output
2 High-Speed Serial Ports
High-speed Parallel Port
Power Supply AC Adapter DC 12V x 3.5A
Dimensions 4.3"(Height) x 5.9"(Width) x 6.3"(Depth)
Peripheral Devices
Memory Card, containing 4 megabits of flash memory
SD-Memory Card Adapter
Wireless Wavebird
Controller
56Kbps, V. 90, Modem Adapter
Broadband Adapter
Digital Video Cable
GameBoy Player
GameBoy Advance Connecter

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