PEACEFUL PLANET OF GUNSTAR 9 HAS BEEN INVADED.
Heroes was released in 1993 for the 16-bit Sega Genesis/Megadrive
console system. Created by the Japanese development house
Treasure, it is a side scrolling platform shooter similar
to Contra or Metal Slug.
doesn't that just about describe just about every 16-bit game
that came out in the early 1990's? Sure, but Gunstar Heroes
is different. This site is devoted to the Game Gunstar Heroes
and it's development house because Treasure has a long history
of making insanely fun and playable action games.
Heroes is perhaps their crowning achievement. Although not
exactly the most popular Genesis game, Gunstar Heroes is one
of the defining games of it's genre and Treasure's first game
are many elements that make Gunstar Heroes a special game.
The weapons system is innovative, and gives the player the
ability to adapt to many different situations. The play control
is extremely responsive and fun allowing the player to make
high jumps while blasting enemies in all directions. Perhaps
most impressive of all is the art direction and technical
achievements Treasure managed to cram into that small black
Genesis cart. Like most every Treasure game the bosses are
huge, made of dozens of independent sprites, all of which
move, jiggle, and rotate. The animation is so advanced that
it wouldn't be a stretch to compare Gunstar Heroes (a Genesis
game) to the Neo Geo games of the era like Metal Slug or Shock
doesn't matter if you've never played the game before, or
if you came here to learn how to beat the final boss. I think
you'll find what your looking for here. Click on a link above
to learn more about the game, find out what other games Treasure
has made, take a look at the game's box art, or download a
This page is a fan site and a web design portfolio piece.
In no way is it associated with Sega or Treasure. This site
serves no purpose other than to spread the good word about
Gunstar Heroes and other Treasure games, and help gamers through
the game with tips and FAQs.
not really my business to promote new games, especially
non-Treasure releases, but I think I'll make an
exception for Viewtiful Joe. It seems like Capcom
has been channeling the designers at Treasure,
at least when it comes to gameplay and general
Japanese weirdness with this title. I've played
the first two levels and read all of the import
reviews on the net. Viewtiful Joe is going
to be something special folks. The type
of great old school action game we don't see much
of anymore. I honestly think that anyone with
an interest in games like Gunstar Heroes or other
Treasure releases should check out Viewtiful Joe.