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Explode on Impact

 
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Sandtrooper

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Post Posted: 11-25-2006 10:18 PM Post subject: Explode on Impact

One really nagging issue /w BC (/w Nano FX 2) is that everything has to have a warp core blowup, but why not just kill the model with one large explosion for fighters/shuttles? The same thing could happen too if they crash into a larger ship and leave a big scorch (burn) mark. This would make things way more canon for other Sci-Fi vessels (and Trek, cause shuttles/runabouts die very easy)..


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paaawau

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Joined: 16 May 2004
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Post Posted: 11-26-2006 02:16 AM Post subject:

I'm afraid that it would require at least 2 different types of explosions - I asked similar question once, and someone much more experienced in modding told me that this won't work...
But I'd wish to be wrong because the idea is very good:)


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