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New ship for BC2?
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UPD Equinox

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Post Posted: 07-26-2005 03:47 AM Post subject: New ship for BC2?

The story goes like this. I saw the thread about the Infinity and new what it looked like. After a while i was thinking about it and remembered what it looked like, but when i looked at the thread again it was nothing like what i thought it was.

This is What i thought it was. i decided scince it looks like noone else has cranked out a design like this i should knock one up and send it in. Maybe someone could re-do it and actually make it good cause i cant modell to save my life. This took me about 5 hours this morning to do.







My idea mainly was to have a long chunky saucer section as opposed to the round ones. The saucer and Secondary hulls i tried to connect like the sovvie but as i said im hopeless and i turned out rather crap. It is my first ever ship. The secondary hull looks kinof clunky at the back which i dont like.

Maybe this should be in another forum but i thought scince it might be give someone an idea for BC2 (or simply re-work it) it would be better here.

If Raven or anyone else would like the actuall model to look at i can email it but dont know how to use the thing on the forums.


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Post Posted: 07-26-2005 11:31 AM Post subject:

I decided to tweak around with the design a bit more. *major headache* I added some phaser strips a modified arse end and smoothed some stuff out.
Take a look.
*Warning* Major tearing issues! The person that re-models this will do a much better job. (if anyone thinks its good enough lol!)





The last image I made with elongated nacelles. I definatley think it looks better. Give any crtitique you have!


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Post Posted: 07-27-2005 04:15 AM Post subject:

Well, the overall shape is original. But the model...well...it blows (Sorry to be blunt).

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UPD Equinox

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Post Posted: 07-27-2005 04:36 AM Post subject:

Phaser wrote:
Well, the overall shape is original. But the model...well...it blows (Sorry to be blunt).


LOL I know, as i said i cant model to save my life. The point of the ship was to give someone and idea or for someone to redo it. Maybe you would like a crack at it?


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Post Posted: 07-27-2005 06:52 AM Post subject:

I seem to recognize it from somewhere, especially that saucer... Mmmm, strange...

Anyway, maybe you should do something more with the connection saucer-stardrive... And 6 impulse engines? Does that mean the ship is seperateable?

And get rid of the sovvie-like nacelles...

G.


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UPD Equinox

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Post Posted: 07-27-2005 12:19 PM Post subject:

I dont know what it could remind you of but if you do remember tell me.

GamesFunk, you have to remember your talking to a n00b. Yes it could be saucer seperatable although i just added them for looks. I really dont want to do anything on it because quite frankly it was badly put together and since i dont know how to model i dont think i will get it right.

The sovvie-like nacelles were completely unintentional they just happed to be what i could model out of a box.

Do you model Gamesfunk?


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Post Posted: 07-27-2005 05:53 PM Post subject:

It's a design that has merit. I am sure someone can pick it up...why dont you try doing some drawings of it.


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Post Posted: 07-27-2005 06:00 PM Post subject:

make it the new fed carrier, to replace the aging arkroyal class
purposely make it bulky so that it looks like a carrier


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Post Posted: 07-28-2005 01:18 AM Post subject:

The intention was for it to be a carrier, although with my crap modelling that might not have come across. The idea was to be a large ship like the Infinity as you can see by the 6 torpedo launchers on the saucer. The saucer is supposed to be the largest part of the ship to house the majority of the gear. IE: hanger bays troops and so forth.

Ill see if i can draw something up but again my drawing skills are pretty much bunk but ill certainly have a crack at it! Did you want schematics?(eg: torpedo, bridge and hanger bay locations) or just drawings to get the idea of how the ship looks?


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Post Posted: 07-28-2005 01:29 PM Post subject:

as dumb as this sounds, use a ruler and start boxy and then add details, a sharp boxy ship for the saucer wouldn't be a bad thing for a carrier


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Post Posted: 07-28-2005 01:44 PM Post subject:

would be interesting to make it MVAM.

{or more accurately MVDM Razz (multi vector deploy mode) lol}


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Post Posted: 07-28-2005 01:53 PM Post subject:

You said: "Give any critique."

So I did, though I didn't mean to invoke you nor any problems. And no, I don't model...

G.


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Post Posted: 07-28-2005 11:44 PM Post subject:

Imperial_Destroyer wrote:
as dumb as this sounds, use a ruler and start boxy and then add details, a sharp boxy ship for the saucer wouldn't be a bad thing for a carrier


Are you talking about for the schematics? I assume you are.

Quote:
would be interesting to make it MVAM.


True and i think this ship would be a better one for that scince the saucer is so large that separating would make it like two normal sized ships. Although the saucer would'nt have warp capability.

Quote:
You said: "Give any critique."

So I did, though I didn't mean to invoke you nor any problems. And no, I don't model...


Sorry, i didnt mean to it to sound like i was indignant at what you said I was just reiterating the fact that i cant really model and that any critique would be taken on board but not to expect to much of it. Although now i can do something about it because im drawing schematics.

So if you do have any more critique i would be glad to hear it!


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Post Posted: 07-29-2005 08:25 PM Post subject:

Well, do the best you can with the drawings.


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Post Posted: 07-31-2005 01:09 AM Post subject:

Ive been pretty busy latley but i have almost finished the Dorsal and Starboard views. Should be posting them soon. Then i have to work on the ventral and front. Because im not a very good drawer the views will be slightly out of scale and slightly 'bent' so-to-speak. Its at times like these that you wish you could use the Mirror Instance tool on paper! Razz


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Post Posted: 07-31-2005 03:21 AM Post subject:

Well here they are, the quality isnt too good because they are done in pencil however I am in the process of re tracing them so that should be fixed if they are hard to see.


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Post Posted: 07-31-2005 03:09 PM Post subject:

Not bad at all...im going to turn you into a designer yet. You have potential.

Ok, here is what you need to do.

First, use a small 6 inch ruler while drawing. It will keep your lines straight. Later, as you get better, you can get a protractor and such to help as well.

Second, always score your drafts for copying. Retrace them in pen or darker pencil, and sharpen the scan after it is done.


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Post Posted: 08-01-2005 02:53 AM Post subject:

Quote:
always score your drafts for copying


What do you mean by score?

Yeah I'm going to go out and purchase for myself some good old stationary. I think if i used grid paper it would help me to start off.

I have already started Retracing the copies i made but as i said it might take me a little while because im pretty busy but they will certainly get done.

Thanks for the compliment and the advice.

Btw considering its a carrier and considering the size of standard fed ships and the need for larger ships what size would you say would be good for this ship? I rekon just under 1000 metres? The size would help to work out scale.


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Post Posted: 08-01-2005 01:27 PM Post subject:

naw, the infinity is 2km long so id say something like 1.2k for this thing


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Post Posted: 08-02-2005 01:43 AM Post subject:

Ok 1.2kms sounds good. Ill work with that and if Raven has any change he wants to suggest ill work with that, but as of now 1.2km sounds good. I should be gettin my stuff today, however i have a backlog of stuff i have to do so it might be the weekend before i can make any real start.


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Post Posted: 08-02-2005 07:17 AM Post subject:

You know there's no rush, so take your time. We won't kill you or something when you haven't finished it by next week. Or at least I won't... Paranoid

G.


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Post Posted: 08-02-2005 07:34 AM Post subject:

True. I just know what its like to be on the recieving end when someone starts something, says they are going to do it and then leaves you wondering 1 year later, "what the hell happened to that...?"

Well i went out today and bought some nice stuff, a couple of A4 sketch pads, some pacers, a metal 6inch ruler and a Extra fine Sharpie pen! Among other things like some cassets and Alien 4: Ressurection. I now have the whole collection!!!! YAY for me! Smile

Anyways back on topic....


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Post Posted: 08-12-2005 09:49 AM Post subject:

I was estimating the ship's specs. This is what i came up with.

8 Type 10 Shield Generators
4 Type 8 Shield Generators
10 Type 12 Collimated Phaser Arrays
8 Type 7 Collimated Phaser Arrays
4 Type 2 Forward Mounted Heavy Phaser Cannons
7 Forward Photon Torpedo Tubes
2 Port Photon Torpedo Tubes
2 Starboard Photon Torpedo Tubes
3 Rear Photon Torpedo Tubes
2 Defiant class Attack Cruisers
10 Workbees
10 type 12 Shuttle Craft
10 'Delta Flyer' Type mulitrole Recon Fighter Craft
1 Captains Yacht
2 AWACS ships
20 Troop Drop Ships
20 Armour Drop Ships


Im not sure of the weapon/ship/shield types cause i dont know that much about it all so if anyone could fill those in to what would be more appropriate that would be good. The basic idea is that this ship is a carrier and as such isnt meant to fight, although when it does fight it is capable of taking on multiple small ships or 1 large ship. The idea of having powerfull and weaker shield gens and phaser arrays is that the weaker shield gens cover areas of the ship that are harder to cover with normal shield gens.

For instance each warp nacelle has its own smaller shield gen, this provides more powerfull and localised coverage even though the shield gen itself isnt as powerfull. The smaller phaser arrays cover areas such as the entry to the cargo and fighter bays stoping kamakazie or small ships from entering the ship. Because the ship is mainly a carrier and its smaller ships will be deployed for most of the time the fighter/cargo bays would be open for the whole battle meaning the neccesity of the small entry phasers. (if that makes any sense...)

There should be more craft added to this list but i cant think of any atm but will update later.


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Post Posted: 08-12-2005 10:47 AM Post subject:

Just reminding you, this shouldn't be a god ship and BC2 is far later than the era that the Defiant was used in...

G.


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Post Posted: 08-12-2005 11:27 AM Post subject:

Wow, it shouldn't be that strong I guess :-)

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Post Posted: 08-12-2005 12:10 PM Post subject:

True. Although when you compare it to other ships like the galaxy it has 11 phaser arrays and 3 torp tubes. So the number of phaser arrays i think is consistent. Although maybe i should get rid of some of the the torp launchers. I think the shielding is justified. the ship needs to be able to sustain constant pounding scince its going to need to be able to get in drop of ships and be ready to pick them up in case of emergency.

Idealy the fleet would have two or three of these carriers to supplement or back up the Infinity. You would need to have more than one anyway because if one got destroyed you would loose your ground assult capabilty, or it would be significantly damaged.

Quote:
BC2 is far later than the era that the Defiant was used in...


Thats why i said 'Defiant class'. My meaning was to have ships that are like the defiant. Relatively small yet can still operate independantly.

I think this does sound better though. Its not much of a change but it does downclass it a bit. Remember for a ship of its size it is going to be powerfull.

8 Type 10 Shield Generators
4 Type 8 Shield Generators
10 Type 12 Collimated Phaser Arrays
8 Type 5 Collimated Phaser Arrays
2 Type 2 Forward Mounted Heavy Phaser Cannons
3 Forward Photon Torpedo Tubes
2 Port Photon Torpedo Tubes
2 Starboard Photon Torpedo Tubes
3 Rear Photon Torpedo Tubes


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Post Posted: 08-12-2005 12:57 PM Post subject:

I also meant the class...

G.


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Post Posted: 08-13-2005 08:13 AM Post subject:

That one just went straight over my head


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Post Posted: 08-15-2005 11:56 AM Post subject:

Ok ladies, ive FINALLY produced something that resembles a starship from the Bottom view! Ok Raven fire away!


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Post Posted: 08-21-2005 04:25 PM Post subject:

Unlike a Carrier,the launch tubes should be on port and starboard sides of the main section.It should also have support ships like A Carrier Group to protect it-resupply- service. Ships that are independent but specficly designed for the carrier group

I like the idea of the defiant class as the groups fighter wing.


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