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3D Max Tips
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Strayhero

I'm mad
Lieutenant Commander
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Joined: 15 May 2004
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Post Posted: 08-31-2004 06:12 PM Post subject:

evamonkey wrote:
anywho, if a uber file exists, let me know. if not, i throw as much help as i can into making one with anyone who can help. im talking about a file by bc users for bc users.

did that ever happen?


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Capt. Dunivar

Cadet 3rd Class
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Age: 30
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Joined: 29 Aug 2004
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Post Posted: 01-31-2005 04:47 AM Post subject:

here's my first try lol.. i really wanna know how to make a real nebula using 3D MAX 7 but i guess i'll have to use photoshop cuz it's easier.. here..any suggestions would be greatly appreciated![/img]

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Armondikov

Tan tan ta ra, tzing boom!
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Post Posted: 04-20-2006 02:36 PM Post subject:

http://www.morten-moen.net/tutorials/river/river1.html

Interesting tutorial on how to make a river and waterfall. Its for Lightwave 5.6 so if anyone has later versions it may require some tweaking. Basically, where it says "set texture to Grid" (whatever that means), just apply a gradient and have it set to "slope".


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MScott2273

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Joined: 22 Sep 2006
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Post Posted: 10-15-2006 03:21 AM Post subject:

Kenny_Z wrote:
Exactly, I"ve been telling everybody who asks about my models to learn everything they can about splines.


I am new to ship modeling, so i'm trying out different methods to see which one works best for me. heres a pic of the orig enterprise saucer, made with 1 spline


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