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UFOP Infinity Class Dreadnought - David999 - 01/06/05
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David999

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Post Posted: 04-23-2004 06:43 PM Post subject: UFOP Infinity Class Dreadnought - David999 - 01/06/05

well i started on the infinity last wednesday. and thisis the update. the current polycount is 2124 ( if this is 2 high please tell me).

feal free to nit pick.


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David999

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Post Posted: 04-23-2004 08:51 PM Post subject:

well 2 hours and no posts later here is an update.

I have donepart of the saucer, but i will have to reshape it. so that it looks more the cgi version.

what u think???

(edit): the current poly count is 2314 yay


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Post Posted: 04-23-2004 09:25 PM Post subject:

nice. me likey very much. Love to pilot this baby in a big battle Mr. Green


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Armondikov

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Post Posted: 04-23-2004 09:38 PM Post subject:

I don't think you'll be doing that ever. Its a little on the large side and impossible to program I think.

I have to say that the model is scarily accurate. Take some textures from the CG top-down shots and apply them to see what it looks like. I think the mesh looks as good as it needs to be, however, I haven't finished the front yet and Raven hasn't OK'd the latest changes so don't do too much on the front.


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David999

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Post Posted: 04-23-2004 09:49 PM Post subject:

good idea withe the textures and i was going to wait until u finnished he saucer before i continued with it


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Post Posted: 04-23-2004 09:57 PM Post subject:

ah well. nice to see in-game at least Mr. Green


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Post Posted: 04-23-2004 10:12 PM Post subject:

Once we have an in-game of this baby we can progress to the next level. Essentially, the future of this project lies in your hands...


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Post Posted: 04-23-2004 11:52 PM Post subject:

wow . . . thats a big responsibility . . . Smile

I think the saucer is a bit large . . . but that may be just me . . .


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Post Posted: 04-24-2004 03:19 AM Post subject:

looks good to me...like it


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Post Posted: 04-24-2004 04:48 AM Post subject:

Can I get this, in its current state, try in the BC2 Systems? Pretty Please!

PM Me!

Thanks,

Chris

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Post Posted: 04-24-2004 08:14 AM Post subject:

Armondikov wrote:
Once we have an in-game of this baby we can progress to the next level. Essentially, the future of this project lies in your hands...


cool


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Post Posted: 04-24-2004 12:38 PM Post subject:

Definitely, PM the model to CJ and possibly Raven and LC for them to look at. I'd like to see the Infinty and BCII systems mixed together for the first time.


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Post Posted: 04-24-2004 02:06 PM Post subject:

oh Armondikov do i have to get one of them BC2 avators?


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Post Posted: 04-24-2004 04:24 PM Post subject:

You don't HAVE to. Though they're usually associated with staff or actual programmers as opposed to modellers (otherwise more or less everyone would have them).


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Post Posted: 04-24-2004 04:34 PM Post subject:

Armondikov wrote:
You don't HAVE to. Though they're usually associated with staff or actual programmers as opposed to modellers (otherwise more or less everyone would have them).


ok Rolling Eyes so ur saying a can have one or not Wink


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Post Posted: 04-24-2004 08:56 PM Post subject:

If you are to join the BC2 Mod team, or the site staff, then you must have one of those avatars.

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Post Posted: 04-24-2004 10:15 PM Post subject:

Does the mod team count as only one model though?


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Post Posted: 04-24-2004 10:30 PM Post subject:

It is th einfinity. Big part of the game.


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Post Posted: 04-25-2004 12:00 AM Post subject:

Chris Jones wrote:
Can I get this, in its current state, try in the BC2 Systems? Pretty Please!

PM Me!

Thanks,

Chris


That's a great idea.

I'd like to have a copy of it as well. If it's ok with you, and Chris'll send it to me, I can just get it from him.

Re: Joining the BC2 Mod Team... I believe that invitation comes straight from Raven. At least that's how Chris and I were recruited.


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Post Posted: 04-25-2004 12:40 AM Post subject:

Jeff -

You have Mail..

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Post Posted: 04-25-2004 02:14 AM Post subject:

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Jeff -

You have Mail..


So I do. Grin Great work so far David. Here's a couple of screenies of the Scorpion alongside the Infinity, range is 0.32km.


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Post Posted: 04-25-2004 02:57 AM Post subject: Nice - just plain Nice!

David this is GREAT work..
GREAT shots, Jeff!

GREAT GREAT GREAT Razz Smile Cool LOL

http://www.frost-works.com/cjmods/Images/BC/Infinity.jpg


I plan to test the ship in the Gauntlett system I created a while back. I'll post results and my system specs.

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Post Posted: 04-25-2004 05:39 AM Post subject:

Your scale is REALLY off. Check with Raven. That doesn't seem right at all.

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Post Posted: 04-25-2004 08:50 AM Post subject:

well to scale it all i did was make the naccels the same size as a sovvie, if thats wrond please tell me


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Post Posted: 04-25-2004 09:01 AM Post subject:

wow i just plyed it ingame and im surpired with how smothly it runs


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Post Posted: 04-25-2004 05:38 PM Post subject:

Last time I checked I believe they decided to make the nacelles BIGGER than the Sovereign.

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Post Posted: 04-25-2004 06:09 PM Post subject:

Admiral Firedrake wrote:
Last time I checked I believe they decided to make the nacelles BIGGER than the Sovereign.


i dont know, anyway ill scalee once ive finnished the model


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Post Posted: 04-25-2004 06:57 PM Post subject:

Well, here is the pic showing the comparison to the sov.



......as you can see, it is over 1500 meters in length.


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Post Posted: 04-25-2004 07:21 PM Post subject:

i thought the infinty was 2000 meters?

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Post Posted: 04-25-2004 07:34 PM Post subject:

Me too.

Anyway, the Scorpion is not the size of the Sovereign, yet in your picture it actually shows it's BIGGER than the Sovereign. Rescaling time.

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