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CG Sov Reg in KM1

 
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Vic G

Cadet 3rd Class
Cadet 3rd Class




Joined: 04 Feb 2004
Posts: 31

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Post Posted: 08-26-2007 09:40 PM Post subject: CG Sov Reg in KM1

Hi,

Just a aquick point; before I installed KM1, I had my CG Sov renamed USS Excellent NCC-76913 (by using Photoshop 8 to delete the Sovereign texture and replace it with my own). However, it's been so long since I've done it that since I installed KM1, I cannot remeber how it was done! I had saved the texture file with the Excellent font, yet when I put it in Data-Models-Ships-Sovereign-High, the ship is still called Sovereign ingame. Yet I'm pretty sure that's all I had to do before!

Any help would be appreciated!

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moed

Lieutenant JG
Lieutenant JG


Age: 48
Zodiac: Gemini
Joined: 13 Jun 2005
Posts: 297
Location: Mountain View, CA USA
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Post Posted: 09-05-2007 10:47 PM Post subject:

Rename your texture to the exact name of the texture that has the Sovereign registry. Then place it in the high folder and replace the one that is in there already (the original).

Make sure you back up the original Sov registry in case you ever want to use it again.

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