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Re-mapping a Model

 
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Darran

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Post Posted: 07-13-2005 08:09 PM Post subject: Re-mapping a Model

How much time/effort/skill does it require to remap a nif model, cos the stock bridges are really badly done (duh), i have great ideas for retextures but cant fully realise them because things share the same texture, example E Bridge, texture called "Stationcolor" is shared with the stations, the wall and the cieling which is a pain cos i want all 3 seperately textured, wud it be possible to remap the things and wud ne one do it

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USS Houstoun-A

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Post Posted: 07-13-2005 08:29 PM Post subject:

I'm guessing a lot

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Sean

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Post Posted: 07-13-2005 09:18 PM Post subject:

you cant remapp a bridge nif file...it requires u have the max file.. which no1 does for the stock bridges.. doesnt take too long to map the model really... but it wont happen as we will never get the TG bridge files


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Mark

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Post Posted: 07-13-2005 10:01 PM Post subject:

but you can cheat Razz... we're still working on that Wink


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MLeo

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Post Posted: 07-13-2005 10:26 PM Post subject:

Yeah, we are working on that.

But until we are there, as seanabooth said, for the bridge models you'd need the max file.
For ship files, you could import them into milkshape (there is something very funny about bridge models:P).


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USS Houstoun-A

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Post Posted: 07-14-2005 12:25 AM Post subject:

Besides the fact that they aren't that great! lol

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Mark

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Post Posted: 07-14-2005 10:36 AM Post subject:

actually theyre very accurate in terms of shape and sizes.. especially the dbridge.

and the sovereign bridge is only innacurate now because the set was changed in nemesis.


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tiqhud

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Post Posted: 07-14-2005 01:09 PM Post subject:

AS DR Mcoy said as he talked to Kirk in the transporter room (TMP) "I know enginerres they love to change things"


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Post Posted: 07-14-2005 03:00 PM Post subject:

the nemesis set was awful anyway, the FC one was the best.

i like the amount of activity lately: new retexs of current bridges and updates to the stock ones, & who said BC modding was in its "winter years".

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Mark

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Post Posted: 07-14-2005 03:14 PM Post subject:

i did.. and it is

most of the best known modders are retired/awol, most of the best script projects etc are failed. lets face it, the game just isnt as popular as it once was. Sad


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USS Houstoun-A

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Post Posted: 07-14-2005 06:39 PM Post subject:

Mark wrote:
actually theyre very accurate in terms of shape and sizes.. especially the dbridge. and the sovereign bridge is only innacurate now because the set was changed in nemesis.


I agree- and also they couldn't do the nemesis set because of when the movie was released.

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