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Legacy Class WIP
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kaden

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Post Posted: 11-12-2004 09:12 AM Post subject: Legacy Class WIP







Work in progress, i scrapped the whole engineering hull i made before and only kept the nacelles, then started on the saucer and the new pylons.

i hope to get the basic shape done by sunday evening my time so ill post what i have then.


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Darkthunder

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Post Posted: 11-12-2004 04:44 PM Post subject:

Sweet Grin


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Post Posted: 11-12-2004 05:59 PM Post subject:

not bad, cant wait to see more


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Post Posted: 11-12-2004 08:22 PM Post subject:

Was this taken from a 2-D schematic of this ship? I rmemeber seeing one on Scifi-Meshes.com? It seems familiar, but a nice model. I know some other renditions of this class weren't really that great.


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kaden

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Post Posted: 11-12-2004 08:27 PM Post subject:

Its from Galens Titan design, yeah i also post over at SFM but no one has commented on the model yet lmao.

im going to post some more up tonight when i get some of the engineering hull finished.

here is the picture im going off

http://undercity.co.nz/files/legacy.jpg

it is a large pic!!


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Post Posted: 11-12-2004 08:34 PM Post subject:

Looking good so far.
Is this the ship Riker gets in the end of Nemesis ?

BTW, what's a Kaden ?


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kaden

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Post Posted: 11-12-2004 08:36 PM Post subject:

its Galen's representation of what it should look like.


um a kaden is me, it is my net handle lol


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Post Posted: 11-12-2004 08:50 PM Post subject:

Is this gonna be for BC or is it just a render?


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Post Posted: 11-12-2004 08:51 PM Post subject:

OMG thats a sweet ship I am sertanly going to watch this thread closely


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kaden

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Post Posted: 11-12-2004 08:54 PM Post subject:

its fo renders at the mo, but shouldnt be to hard to cut the poly count down, at the mo its subdivided, all it would need would be some wicked textures (which i suck at haha)

poly count at the moment with part of the neck done is 2189, but i can reduce that with some editing


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Post Posted: 11-12-2004 09:31 PM Post subject:

There are numerous representations on what people think it should look like. Some are great designs, some I think are rather ugly. This is one of the better designs though.


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Post Posted: 11-12-2004 10:09 PM Post subject:

worked on the torpedo launcher and bottom of saucer this morning, the red engineering hull is off a previous try at modelling it lol



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Post Posted: 11-13-2004 01:04 AM Post subject:

Keep at it! Wink


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Post Posted: 11-13-2004 05:18 AM Post subject:

http://undercity.co.nz/pics/titan01.jpg

more done on engineering hull, i will post another pic when im done for the night


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kaden

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Post Posted: 11-13-2004 09:44 AM Post subject:




here is what i am up to at this eveining, plus a render


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Post Posted: 11-13-2004 08:27 PM Post subject:

Looks pretty good so far!! Keep it up!!


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Post Posted: 11-14-2004 12:46 AM Post subject:




some renders, i got the ass end almost done, gotta change the pylon locations still and fix a few other things


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Post Posted: 11-14-2004 07:18 AM Post subject:

Man, that ship does look sweet!! In time, perhaps it can make BC.


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Post Posted: 11-14-2004 10:19 AM Post subject:

yup, it will need some poly reduction tho Wink

anyway heres my sunday deadline for the main hull shape

render1
render2
render3
render4

and 2 avi's if your keen, pretty small under 200k

360degree
360degree2


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Post Posted: 11-14-2004 10:45 AM Post subject:

oooooeeee. Loook at the curves on that fine mesh.


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Post Posted: 11-14-2004 03:22 PM Post subject:

/\ what he said


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Post Posted: 11-14-2004 04:40 PM Post subject:

Agreed. Is texturing next?


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Post Posted: 11-14-2004 06:33 PM Post subject:

details details!! Grin

ill probly start with teh nacelles and give them buzzards and grills


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Post Posted: 11-15-2004 03:35 PM Post subject:

man, this just keeps getting better and better. cant wait to see the finished mesh


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Post Posted: 11-15-2004 03:42 PM Post subject:

Surprised *is speechless*


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Post Posted: 11-15-2004 09:00 PM Post subject:

pretty nice splining job (assuming you're doing it with splines) smooth and clean.

LC

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Post Posted: 11-15-2004 10:13 PM Post subject:

actually i tried splines, (also tried them on my previous ship) and they came out horrible!!

i mainly used poly modelling and POZ extender plugin for the hull, for the saucer i just made an oval and beveled it into place


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Post Posted: 11-15-2004 10:34 PM Post subject:

Wow!!!!


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Post Posted: 11-16-2004 08:46 AM Post subject:

nacelle5
nacelle4
nacelle3
nacelle2
nacelle1

here some more update of the Nacelle, i might leave the rest of the details on it, apart from the RCS thrusters to textureing. if only i knew how to texture good lol


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Post Posted: 11-16-2004 09:55 AM Post subject:

Maybe primarily concentrate on a sweet mesh (as indicated already Grin) and let one of the texture masters around here, do the texturing Wink


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