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CR Nebula-class Pack V2.0

 
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CaptainRussell

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Post Posted: 10-09-2006 08:29 PM Post subject: CR Nebula-class Pack V2.0

A newer and more polished version of my Nebula-class is now available - see the main page at BC Files for full details:

http://bridgecommander.filefront.com/file/CR_Nebula_Pack;70908#Rate

Evil or Very Mad ENJOY Twisted Evil

-CR

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The Half Monte

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Post Posted: 10-09-2006 10:37 PM Post subject: Re: CR Nebula-class Pack V2.0

CaptainRussell wrote:
A newer and more polished version of my Nebula-class is now available - see the main page at BC Files for full details:

http://bridgecommander.filefront.com/file/CR_Nebula_Pack;70908#Rate

Evil or Very Mad ENJOY Twisted Evil

-CR


40 ships? Now that's variety...

Whatever happened to your Excelsiors?

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MScott2273

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Post Posted: 10-10-2006 04:31 AM Post subject:

very nice, do any of these ships replace the stock Nebula? cuz that ones in serious need of retexturing lol

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CaptainRussell

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Post Posted: 10-10-2006 05:22 PM Post subject:

You should delete any other Nebula ships from your Bridge Commander game, especially the stock BC Nebula, since these ships use the same model folder.

-CR

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Captain_D

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Post Posted: 10-15-2006 06:33 AM Post subject:

First off the bat, These are Awsome nebula meshes, You did a great job on them. Right up there with SNS galaxy.


Second, The only problem I am having with them are the registries, they aren't showing up on any of the ships in your pack.

I deleted anything that I could find that had to do with the Nebula class before I installed, and they look and play perfect, but no registries.

Wondering if you have any ideas on what's causing this.

Thanks for the great mod. Keep E'm Coming. Cool


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Captain Elgy

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Post Posted: 10-15-2006 01:18 PM Post subject:

Hey there Captain_D,

Do you have the Skinning and Damaging Tools installed for BC, this is used to transfer the registry textures to the ship models in game!?. Smile

Here is the link if you dont:-

http://bridgecommander.filefront.com/file/Skinning_and_Damaging_Tool_V20;30522

You could also do with having Submenu 3.0 or above installed, which can be found here:-

http://bridgecommander.filefront.com/file/SubMenu;68668

These are the most likely reasons why your not seeing the registries. If these don't work post a reply or send me a PM and I'll try to help further...


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CaptainRussell

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Post Posted: 10-15-2006 03:04 PM Post subject:

The SDT and Submenu mods are included with the pack; the only problem with the pack is that a couple phaser sounds on the NX Nebula don't work and two of the registries on the ventral side of the saucer on the Variant 1 Refit II were not adjusted to accomodate the phaser cannon.

You need to go to your mutators menu and activate the skinning and damaging tool.

-CR

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Captain_D

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Post Posted: 10-16-2006 02:30 AM Post subject:

Thanks for the help guys, I had the skinning and damage tool mutator on from the sns galaxy, must have been one of the downloads from Captain Elgy that fixed it cause they look great now.

The registries look great Capt. Russell.

Love the medical symbol on the Nightinggale, nice touch for a hospital ship.

Looking forward to trying them all out. Mr. Green


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MScott2273

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Post Posted: 10-16-2006 06:48 PM Post subject:

a lot of variations dude, but good designs. look forward to more...


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