BCU main page Bridge Commander Universe
...welcome to the new world.
 
 FAQFAQ  RanksRanks  RulesRules   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups  Staff SiteStaff Site    RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

NanoFX help, explosion size and other stuff

 
Post new topic   Reply to topic    Bridge Commander Universe Forum Index -> BC Scripting
View previous topic :: View next topic  
Author Message

ErrorS

Cadet 4th Class
Cadet 4th Class




Joined: 08 Oct 2006
Posts: 6

Offline

 

 



Reply with quote

Post Posted: 10-19-2006 02:46 PM Post subject: NanoFX help, explosion size and other stuff

I need some help with this.. I'd like to change the size of explosions from phasers. Every once in a while you'll get a big explosion when using phasers, I'd like to lower the size of this.

also, when being hit by torps you have a 25% chance of the ship being moved by the explosion.. is there any way I can lower the force of this? It's a great effect but having a sovereign getting knocked as fast as it does from a single photon seems a bit extreme..

thanks for your help if you're able and willing

Back to top
View user's profile Send private message

ErrorS

Cadet 4th Class
Cadet 4th Class




Joined: 08 Oct 2006
Posts: 6

Offline

 

 



Reply with quote

Post Posted: 10-19-2006 04:14 PM Post subject:

I figured out the first one but I cannot figure out the force from torpedo hits..

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic

All times are GMT

Page 1 of 1
   Bridge Commander Universe Forum Index -> BC Scripting
 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Powered by phpBB © 2001, 2005 phpBB Group
Bridge Commander Universe is a Nightsoft company. All rights reserved.